In this lesson, you learn how to:
■ Convert a polygon surface to a subdivision surface.
■ Work with subdivision surfaces in Polygon Proxy Mode.
■ Split subdivision faces to create areas for more detail in a model.
■ Extrude the split faces to create fingers on the hand.
■ Work with subdivision surfaces in Standard Mode.
■ Change the Display Level when working in Standard Mode.
■ Add more detail to subdivision surface models using Refine Selected Components.
■ Create a crease along a vertex edge.
note: 194 normal mode, move tool, not working. I couldn't add the extra details to make the finger nails.
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