Monday, March 1, 2010

My very first animation...


Before you learn to walk, you have to learn to crawl. This is my approach to 3D animation. My first animation consisted of a basic NURBS sphere, not rendered any pretty colours or added effects, just a simple sphere which I animated using the time slider to "bounce" up and down.
The animation loops so when run, it looks like a ball continuosly bouncing up and down to the same height. It consists of 3 frames.
Frame one contains the sphere shape at the centre of the grid base.
Frame 2 is the same sphere but moved up vertically.
Finally, frame 3 is the sphere moved back down vertically to its original position but has been scaled to look squished (wider rather that perfect radius all around). This will give the illusion of a physical impact.
After running it for the first time, the ball looked like it was on speed! The key frames needed to be made further apart to make the balls size and weight appearance match its falling and bounce time.
I will look into how many frames per second maya defaults to and how to change it.


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