I will use some of these to help understand how to create and develop 3D objects and characters.
These books are:
- the art of maya. Alias wavefront.
- Game Character Development with Maya. by Antony Ward. New Riders.
- Learning Maya 6. Fountation. Another Alias product.
- 3D Creature Workshop. By Bill Fleming.
They are a little dated but still help explain the basic functionality and terminology for maya.
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